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Viewing 15 posts - 46 through 60 (of 62 total)
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  • Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15144

    Hey Andrey, Thank you for your message.
    I can see you are using a older version of mobile app, please download it with a latest app named ‘friends.apk’
    Located here ‘https://friendssea.com:2083/cpsess0787105829/frontend/jupiter/filemanager/index.html’
    because i have changed the video sending layout(Integrate a uploading file size). I am attaching video again with a app testing that i already upload on the file located here
    https://friendssea.com:2083/cpsess0787105829/frontend/jupiter/filemanager/index.html?dir=%2fhome%2ffriendss%2fpublic_html%2ftempuse

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15145

    Please find this page

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15140

    Hey, Andrey
    Just a confirmation message that I hope you are delete older one app on your phone then install the app from server that i have uploaded already to test the app.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15132

    Hi Andrey,
    We tested all reported cases on the latest build:
    Offline video sending & sync after restart
    Audio playback
    Notification redirection
    Chat loading
    All are working correctly on our side:
    Offline media is queued and sent once internet is restored (even after reopening the app).
    Audio plays clearly.
    Notifications open the correct chat.
    Messages and media load normally.
    We’ve shared screen recordings showing these flows.
    Please note: the app is built on an older system (GMC + GMA). During this project we upgraded core libraries, added video previews/in-chat player, integrated Firebase, and improved offline sync. These rely heavily on your backend/server setup, so differences in backend version, plugins, or hosting can cause behavior we can’t reproduce locally.
    Performance: the original scope didn’t include system-wide optimization. Adding modern features increases load. Deep optimization would require backend + app refactoring as a separate task.
    Video previews & RuTube:
    Mobile supports link previews and an in-chat mini player for platforms that allow embedding (e.g., YouTube).
    Some platforms (including RuTube) restrict third-party playback, so their videos may not work in-app.
    Web/desktop previews are controlled by the GMC backend and web code; the mobile app can’t change that.
    Splash screen: on Android 12+, the system briefly shows the app icon before our splash screen due to Google’s new API. This is expected behavior.
    At this point:
    All agreed mobile features are completed.
    Reported issues are not reproducible on our side and are validated with recordings.

    [video src="https://friendssea.com/tempuse/FunctionalityTesting_Video.mp4" /]

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15100

    I have noticed that your apple developer account membership is expired!

    We need an APNs key or certificates to generate notification on real IOS devices. Apple controls the APNs so,
    Expired membership = no APNs access = no production notifications.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15097

    Done! Thank you.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15093

    Hello Andrey, I am trying to login in the apple developer account but it is protected with two factor authentication code, that generate in your mobile number ending with 22. so i will generate that code when you are available. Please inform me!

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15080

    Hello Andrey,
    – Regarding the blinking you notice while opening the app:
    On Android 12 and above, the system always shows the app icon briefly before our custom splash screen due to Google’s new Splash Screen API. That square white “Friends” logo you mentioned is part of Android’s default behavior. I’ve already minimized this effect by matching the background color, so what you now see is just a quick transition from the system launch icon to our splash screen. This small “blink” is unavoidable on Android 12+ and is standard behavior across all modern apps.
    – Video previews inside the chat screen are now fully implemented. Users can see rich previews and play videos from YouTube and other third-party links directly within the chat.
    – I’ve also updated the Sign In button color on the login screen to match the app’s theme for better visual consistency.
    – About the offline issue you mentioned (video not sending and disappearing after coming online):
    On our side, everything is working correctly. Messages, videos, and voice notes are syncing properly even when sent offline and delivered once the connection is restored. I tested this between “Friend” and “Jully,” and all chats—including voice notes—are loading and delivering as expected.
    – I’ve attached a screen recording showing this behavior. Please review it on your end.
    [video src="https://excellentnumbers.com/temp_vid/OfflineVideoCheck.webm" /]
    Screen Record Video

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15081

    Please Find this post: /#post-15080

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15046

    Hello Andrey.
    I uploaded an Android app with fixing all the bugs you have mentioned earlier, the apk name is same ‘friend.apk’.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15034

    Hello Andrey,

    Hi, thanks for the quick response.
    Understood regarding the splash screen. The orange dolphin is not part of your branding and should not appear. I will ensure that only the full-screen HD “Friends” logo appears when the app launches, exactly as it did earlier. No multiple images or transitions—just a single, clean splash screen.
    Regarding the developer account:
    The APK file you currently host on your server works only for Android.
    For iOS, the app is built as an .ipa file.
    To enable push notifications on iOS (similar to how they work on Android), the app must be connected to an Apple Developer account. From that account, we generate an APNs (Apple Push Notification service) key and link it with Firebase. Without this, notifications cannot work on iOS devices.
    So, to proceed with iOS notifications, we will need access to your Apple Developer account or you can create one and share the credentials with us.
    Once this is done, iOS notifications will work just like they do on Android.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #15028

    Hello Andrey,

    All the issues you mentioned earlier have been resolved. I just want to clarify one point regarding the splash screen so we’re perfectly aligned.
    You mentioned that the small blue “Friends” app icon that appears at the start should be removed. You also referred to the “Guppy splash screen,” which I understand as the orange dolphin screen that appears unnecessarily.
    To confirm: I will keep only the Blue Friends logo screen as the app’s splash screen and remove everything else.
    The iOS app build is ready. I now just need access to your Apple Developer account to configure Firebase push notifications.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #14975

    Hello Andrey,

    Please check again , i have re-uploaded on same url .

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #14970

    Hello Andrey,

    This is Dave, the mobile developer. I have completed the mobile app development and uploaded the APK file to WordPress at friendssea.com/friends.apk. You can test it by downloading and installing the application.

    Dave
    Participant
    Post count: 62
    in reply to: Messenger App #14963

    Hello Andrey,
    I am Dave (mobile developer). I am not able to access the Friends app using any of the login details provided on the office page. Please check the screenshot below to see the issue I am encountering:

    image
Viewing 15 posts - 46 through 60 (of 62 total)